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Mobile Flash support was only ever available on a few early Android phones.
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Due to the shortcuts that it offered (that weren't available in normal animation), combined with steady improvement in computer performance and decreasing budgets and deadlines from cable networks, it started to branch from animations made for the Web into television and even movie animation (this article mainly covers these titles). Since its introduction, Flash gained more and more features. Flash proved popular, however, and eventually they dropped the Shockwave branding. After Macromedia bought FutureWave, they positioned Flash as something of a "Director Lite", most likely to protect Director sales. Macromedia had an existing product called "Director" that was more mature and did some of the same things, and they had developed a browser plugin called "Shockwave" to let people view Director movies directly in their browser. The "Shockwave" brand was something of an Artifact Title even from the beginning.
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It introduced its own coding language, Actionscript, and had its own standalone player software as well. Initially called Shockwave Flash, it was designed to create smooth line-art animations and interactivity for web-based projects (basically, Illustrator, but with the 4th dimension added).
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A vector graphics animation software program developed by Macromedia (based on an earlier program by the Macromedia purchased FutureWave) and later added to Adobe's series of professional graphic applications under their merger.